Daxter said:....@ The Game...
Alkatraz2212 said:That's a simple question that anyone can answer. The thing about the God AI in BOTG was that it was FAR too robotic. It just followed a straight algorithm, and quickly became predictable. The goal of the OGAM AI is to make it fun, challenging, unpredictable.
Hope that helped!
Daxter said:When I finish the basic stuff first.
The juicy parts of it haven't been implemented yet and it's already complicated looking. ><
Okapidragon said:Dax, isn't that what we said about the colour? That it was pretty much hardwired or something?
I think the object should be replacable, I just don't know how. If you would like, Scythe, I can look into it, but I have a rather lot on my plate involving the game right now, which I suppose means I should start messing with it again, so it could take a while; You just have to be patient. If I come to a verdict that I am having too much trouble, I will tell you, and that you should ask somebody else. Just keep in mind it might take a while, as far as I know, I'm the only one left here that is still going deeper into the original game.
Daxter said:I don't do much with BnW1 so I wouldn't know anyway but go for it.
As for game engine, I think most of BnW2 came from BnW1 even the scripting language, they just modified it all majorly. I do remember they might have had to build the new engine for BnW2 because the old one wasnt working as properly. Again I don't know too much about BnW1.
EDIT: Guess while I'm here, I'll update the situation. May have to look into purchasing a new copy of Black and White 2 if my current disc is what is causing installations to suddenly corrupt the game upon load.
Daxter said:mmm yea it was going well for some time, we really covered alot of it but some was quite ambitious and I thought it would be just a dream to implement Artifical Intelligence for gods without some sort of hard code. It will still take me a while to finish off the God AI or at least the basic stuff and I feel like I am almost complete. Once I do get a new copy of BnW2 if this is the case, I will probably compile and release some short videos of goodies from the AI like how they are born into the world.
A great test of this completed AI would be a release of a couple skirmish maps too. Btw what do you mean by other site, I have checked all the places I would expect those posts to be and found nothing and as for the BoTG balance files, I assume those numbers would relate to activity, priority and a bunch of other things.
Last thing, no, what you see is what you get I'm afraid and nobody has found any way to mod BoTG to work with the Aztec God or the extras found in the game.