Hello. Been a couple of years lol, sorry about that. I've just realized Kayssplace downfall and this site being it's replacement so that's unfortunate.
I just wanted to bring to attention everyone regarding OGaM's status after so long so bear with me through this post.
First of all, I want to apologize once again for the cut-off of communication in the last 2 years, with life going on and the age of the game ever growing, it's been difficult to maintain 100% focus on OGaM and implementing it's many systems that I had planned for a long time. With this revelation, I think it's time to announce a big change to the game.
I thought about this a lot considering BW2 has been released for 12 years now, but since I am only 1 person on such an ambitious project with all the promises and wanting to re-create the essence of the original game, I'm not sure I can continue. In light of this decision, I've decided to take OGaM in a new direction by scrapping the story I had planned and instead opening OGaM up to become Open-Source.
What this means for everyone is that I will sometime upload all the scripts that I had created, modified and implemented for OGaM to give the community a chance to look over, learn and modify it to better move forward. I still would love to bring this functionality to black and white 2 with hope that multiplayer may still be a reality one day. There will be a few minor rules to abide by when modifying OGaM's systems but nothing too restrictive that you still can be a contributor.
If anyone has any thoughts, comments, complaints or praise about this change in direction, I'd love to hear them here or you can email me
[email protected].