Ades
New member
- Joined
- Nov 30, 2012
- Messages
- 37
Hi, it's the first time I ever encountered this problem and it (sort of) breaks into two questions I have. When I get my creature to sleep in its pen during the night and then reward it once it wakes up, the message always says "Your creature will sleep more when tired" instead of "Your creature will sleep more at night" like it used to everytime I did that to teach it to sleep at night (might not be the exact same messages because I'm playing the french version, but you know what I mean). Since I don't know any other way to teach my creature to sleep at night, except if it goes in its pen to sleep at night by itself (which never happens because it prefers doing benevolent things during the night) and then reward it, I've got two questions:
1: Is there another way to teach it to sleep at night, or should I say, a better way to trigger the "sleep more at night" instead of "sleep more when tired"?
2: Is it possible that it learns both to sleep more when tired and to sleep more at night but the only message that appears is the one saying it'll sleep more when tired?
I'm going to try and reward it at different times during its night-sleeping time to see if that works better because I'm out of ideas right now. I'll update this post if it worked. If anyone knows a way to fix this, thank you very much in advance
*UPDATE* - I have found a (not frustrating) way to teach the cow creature to sleep at night at the beginning of the game. I wanted to find a way to teach any creature to sleep at night period at first, then fenton_pat brought in a solution that if you start the game by skipping all tutorials and pick the ape, the first thing it will do is sleep in its pen and since it's still night at that time, rewarding it when it wakes up will reward it for sleeping at night instead of sleeping when tired. I later found out that the tiger does that as well but not the cow, so I wanted to find a solution, that would not require any other program nor require someone to alt+tab or play in the game's directory or registry, to make the cow creature to sleep at night at the very beginning or at least within the first day of game-time.
I've tried many things, in story mode and in the extreme growth map (since it's always nighttime in this map). I tried forcing him in its pen before the day, didn't work. I tried bringing him in its pen at the next dusk and pet him when it woke up at night, didn't work. I tried forcing it to sleep and force it to stay in its pen so it would sleep again by itself, it didn't do it. I made it sleep and rewarded when he woke up at dawn, didn't work. I tried starting the Extreme Growth map directly at game start, didn't work. I tried letting it roam around by itself in EG, didn't work. I tried forcing it in its pen in EG for an straight hour, didn't work and finally I tried all that again after taking the cow and switching to a mandrill, then sheep, leopard, horse and gorilla to see if it was a matter of creature type, wasn't one.
After those tests, I decided to mess around with the tiger to see how much it wanted to sleep at night, so I started the game, skipping all training and entering EG right away. It didn't sleep right away, but when I escaped the skirmish menu back to story mode, it started me back at the game start select screen right after I chose "skip all training", so I could choose the cow, and it would sleep right away! Yes, this is a glitch (sort of), but it works, and after trying to mess around with it, I found out how to make it happen (because that time, I got lucky).
See, when you click ok at the game start menu screen after choosing whatever starting option, the game autosaves the frame right after the choice. I got lucky to find that out (I didn't notice it saves there before) because when I got in the skirmish menu, the game lagged and didn't autosave before getting in the menu (normally it must do that in order to start back exactly where you left off when you exit the menu). Knowing that, and knowing that the latest autosave that the game made can be loaded in the temple's save room, here is (finally) the trick to make a cow sleep at night right at the beginning of the game:
Start the game and skip all training (The autosave comes up before the creature choosing cutscene so reloading this autosave brings you to choose again between the cow, ape or tiger). Choose the ape. Go in your temple (F4) and go through the conscience's dialogue, then in the save room (F7), again, through the dialogue. Find the autosave square (at the very top of the room right at the left of the scroll) and load it. Choose the cow now. It should act like the ape does: point at your hand, stretch & yawn, sleeps. Rewarding it when it wakes up rewards it for sleeping more at night. His normal cow stats (strength, fatness, growth, intelligence, curiosity, playfulness, speed, benevolence/violence, greed, etc...) remains just like a new cow, the only difference is that it does the same first actions as the ape when you choose it (so the glitch really only makes it sleep at night at the beginning, nothing else is influenced), so it's just like changing creatures in-game, but with an autosave reload instead of a silver scroll
Hope this helps some people who had the same issues
*UPDATE 2*
alright I just stumbled upon a trick that does not require that glitch, a map nor a hack, nor even to skip all training at the beginning, you can start the game normally and it will work. It's so simple it hurts, here it is:
When night comes, bring the creature in its pen to make it sleep. When the tiredness level gets to 0%, he'll continue sleeping for a while because it's the night. Well, the trick starts here: About a second after the tiredness level gets to 0%, wake it up in its pen and remove the leash. If nothing is in its way (toys in the pen or high hunger but no food in the pen), it will stretch, yawn and go back to sleep right away. Rewarding it then will reward it for sleeping more at night. If there are toys in the pen and the creature is playful, it will play instead. If it's hungry and has food in the pen, it will eat in the pen and then go to sleep. If there's no food in the pen and it's hungry, it will seek food elsewhere (if you teached it to) and will not go back to sleep. If it wants to poo, it will poo inside the pen and then go to sleep. If it wants to drink, it will drink, obviously outside the pen, and won't go back to sleep.
Note that this update only perfectly applies to the cow, other creatures may differ in behavior. The ape for example (the only other creature I checked with) will go back to sleep no matter what except if there are toys around, but you can easily fix this by punishing a 10% when it plays with a toy for it to loose interrest in playing with toys at night and go back to sleep instead.
Hope this helps (again)
1: Is there another way to teach it to sleep at night, or should I say, a better way to trigger the "sleep more at night" instead of "sleep more when tired"?
2: Is it possible that it learns both to sleep more when tired and to sleep more at night but the only message that appears is the one saying it'll sleep more when tired?
I'm going to try and reward it at different times during its night-sleeping time to see if that works better because I'm out of ideas right now. I'll update this post if it worked. If anyone knows a way to fix this, thank you very much in advance

*UPDATE* - I have found a (not frustrating) way to teach the cow creature to sleep at night at the beginning of the game. I wanted to find a way to teach any creature to sleep at night period at first, then fenton_pat brought in a solution that if you start the game by skipping all tutorials and pick the ape, the first thing it will do is sleep in its pen and since it's still night at that time, rewarding it when it wakes up will reward it for sleeping at night instead of sleeping when tired. I later found out that the tiger does that as well but not the cow, so I wanted to find a solution, that would not require any other program nor require someone to alt+tab or play in the game's directory or registry, to make the cow creature to sleep at night at the very beginning or at least within the first day of game-time.
I've tried many things, in story mode and in the extreme growth map (since it's always nighttime in this map). I tried forcing him in its pen before the day, didn't work. I tried bringing him in its pen at the next dusk and pet him when it woke up at night, didn't work. I tried forcing it to sleep and force it to stay in its pen so it would sleep again by itself, it didn't do it. I made it sleep and rewarded when he woke up at dawn, didn't work. I tried starting the Extreme Growth map directly at game start, didn't work. I tried letting it roam around by itself in EG, didn't work. I tried forcing it in its pen in EG for an straight hour, didn't work and finally I tried all that again after taking the cow and switching to a mandrill, then sheep, leopard, horse and gorilla to see if it was a matter of creature type, wasn't one.
After those tests, I decided to mess around with the tiger to see how much it wanted to sleep at night, so I started the game, skipping all training and entering EG right away. It didn't sleep right away, but when I escaped the skirmish menu back to story mode, it started me back at the game start select screen right after I chose "skip all training", so I could choose the cow, and it would sleep right away! Yes, this is a glitch (sort of), but it works, and after trying to mess around with it, I found out how to make it happen (because that time, I got lucky).
See, when you click ok at the game start menu screen after choosing whatever starting option, the game autosaves the frame right after the choice. I got lucky to find that out (I didn't notice it saves there before) because when I got in the skirmish menu, the game lagged and didn't autosave before getting in the menu (normally it must do that in order to start back exactly where you left off when you exit the menu). Knowing that, and knowing that the latest autosave that the game made can be loaded in the temple's save room, here is (finally) the trick to make a cow sleep at night right at the beginning of the game:
Start the game and skip all training (The autosave comes up before the creature choosing cutscene so reloading this autosave brings you to choose again between the cow, ape or tiger). Choose the ape. Go in your temple (F4) and go through the conscience's dialogue, then in the save room (F7), again, through the dialogue. Find the autosave square (at the very top of the room right at the left of the scroll) and load it. Choose the cow now. It should act like the ape does: point at your hand, stretch & yawn, sleeps. Rewarding it when it wakes up rewards it for sleeping more at night. His normal cow stats (strength, fatness, growth, intelligence, curiosity, playfulness, speed, benevolence/violence, greed, etc...) remains just like a new cow, the only difference is that it does the same first actions as the ape when you choose it (so the glitch really only makes it sleep at night at the beginning, nothing else is influenced), so it's just like changing creatures in-game, but with an autosave reload instead of a silver scroll

Hope this helps some people who had the same issues

*UPDATE 2*
alright I just stumbled upon a trick that does not require that glitch, a map nor a hack, nor even to skip all training at the beginning, you can start the game normally and it will work. It's so simple it hurts, here it is:
When night comes, bring the creature in its pen to make it sleep. When the tiredness level gets to 0%, he'll continue sleeping for a while because it's the night. Well, the trick starts here: About a second after the tiredness level gets to 0%, wake it up in its pen and remove the leash. If nothing is in its way (toys in the pen or high hunger but no food in the pen), it will stretch, yawn and go back to sleep right away. Rewarding it then will reward it for sleeping more at night. If there are toys in the pen and the creature is playful, it will play instead. If it's hungry and has food in the pen, it will eat in the pen and then go to sleep. If there's no food in the pen and it's hungry, it will seek food elsewhere (if you teached it to) and will not go back to sleep. If it wants to poo, it will poo inside the pen and then go to sleep. If it wants to drink, it will drink, obviously outside the pen, and won't go back to sleep.
Note that this update only perfectly applies to the cow, other creatures may differ in behavior. The ape for example (the only other creature I checked with) will go back to sleep no matter what except if there are toys around, but you can easily fix this by punishing a 10% when it plays with a toy for it to loose interrest in playing with toys at night and go back to sleep instead.
Hope this helps (again)
