Yes there are lots of games that are now free to play at "cannon fodder" level and you end up paying more than if you paid for a complete game or just provide targets for those that have.
I build different types of towns. My main target is efficiency. This is for B&W2 and BOTG.
Villas and such hold very few people for the area the housing covers and one of the main (game/level) winning aims is to get a lot of happy villagers either for influence or for cannon fodder.
I have...
I hope you have found a solution by now.
But it is the old problem games released in 2006 are aimed at PC's that could run the game well on PC's from 2003 and later up to 2006.
The best solution I found is to select a screen resolution that is exactly half of your monitors native resolution...
If you and your bro are in the same house then the simplest way to play together is with a twisted pair LAN cable. Loads of older games use this system and is free from any internet restrictions or recording as you have a Genuine LAN connection between your PC.s. You can get the for about...
I do not mean to offend but after several 100 MP games I have learned that there are many useful but more useless tactics.
Back on topic...WHY the SP game is what you make it.
MP is the same.
So swapping creature minds is just cheating yourself.
Tiredness is part of the whole equation bigger creatures can cast bigger spells. The game mechanic used is the same for both player and creature. On rereading my post I did mis out one word it should have said "200-300,000 sustainable" , your post above seems to agree that your creature dies...
I can appreciate you thinking that teaching all spells is a good idea. But in reality your creature will only regularly use his top few spells, I personally prefer...........
All Creatures Water and Heal plus non miracle skill fishing. (Makes a creature self sustaining upto a point.)
For Good...
Why would you want to do this?
Game provided minds are just bots.
Downloaded minds are just more bots, or trained by a player for his/her needs. You can't just go to a pet store and buy what you need. Your creature is or can be 95% of how you win in a particular situation SP/MP.
There is...
Just a quick note the EG Map was never meant to host Cows. The complete system had 3 parts aimed at MP players.
1 EG for size.
2 Arena for aggression training using good or evil miracles.
3 Build fast build heap.
The whole game can take less than 5h to complete but it is more fun if you take...
No not from a big name but maybe some independant make would continue the theme.
We have had FROM DUST and GODUS offered as sort of replacements but for me Imperium Romanum and Grand Ages of Rome were better builder games.
From my understanding of how B&W2 works each God has it's own AI and building style, so it would need a B&W1 style mode to have the the use of multiple other race buildings on a single land.
In B&W2 this dose not seem to exist.
I don't think B&W2 (the main game engine) was ever intended to be multiplayer, just you v Computer AI.
B&W1 on the other hand was made to handle up to 8 players, you plus a mix of real or AI players.
Unfortunately newer graphic card drivers can be worse than old drivers for old games.
The graphic cards supported directly by the game had to exist when the game went Gold or covered with patches (2006). If your PC hardware is newer than this then it wasn't invented yet, so could not be...
What fixes have you tried?
Heres a few suggestions
Change the resolution you play in although B&W2 will support high resolutions the game does not have the detail required to make it worthwhile. Try halving you current resolution the game will look nearly the same but have a quarter of the...
Yes you can run B&W1 in a window, but the game was not designed to do that. So you will need external software software to cripple the game experience.
To get the best out of this old game it needs full screen and full attention if you try to "multitask" the game will get boring very quickly...