*.zzz file opener?

Sahdrani

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Joined
Oct 30, 2007
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Hello. I'm new here (signed up 5 minutes ago....  :()  and I was wondering, how does one open .zzz files? I want to see which file contains the tallest temple. I have also considered the possibility that you need to modify the actual file, too. I wanted the tallest temple possible, with good skin and most spikes possible. Will you help?

    Thank you,
            Sahdrani
 
Hi, I don't know of a way to open the .zzz files.

I beleive that all of the temples use the same model with the only change being the texures. We do have a temple changer mod in the downloads.

http://www.bwfiles.com/files/index.php?action=file&id=219
 
Thank you, Kays, but I just wanted to be good, and have a spiky temple. Spikes are cool :) Sucky that I can't change it. :/

Sahdrani
 
One thing to try is to interchange the "evil(x).16B" files with the corresponding good(x).16B files.  (Data\Citadel\OutsideMeshes)

I haven't done it but it might work. Do backup the original files first. :)
 
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