village keeping

Joined
Nov 7, 2007
Messages
18
:blues: Share your best strategies for keeping your villages happy and healthy.  :blues:

As for me, I just teach my creature to do most of the tedious stuff while I take care of the more important things.
 
I do the exact opposite. :laugh2
Not that your way is wrong, mine just seems to work better for me.
Heres where the difference lies.......
As a God you can only work inside your influence ( yes you can "dive outside" for short periods but in general you are stuck inside).
Your creature can use his powers anywhere you want to send him. A competent creature can take a standard 500 point village in a few minutes. This village could be several hours influence expansion away. But now you have it expand it  while your creature takes the next.
With a little R&R in skirmish the game is completable for the average  player in under 10h start to finish. I normally take nearer 8 than 6 but I saw it completed in 4h.30m at a LAN party.
Each to their own.

 
I can see as this can help, but if your creature is purely evil, he may do more damage to another gods village than you wish it to do. you cant win it over if everyones dead.
 
Huge wonders! Start making 'em on land 2. Always make a Norse or Celtic wonder (or three) to take care of resource needs, a Japanese wonder to keep everyone healed, and a few Tibetan wonders to decrease worshippers' food needs. With a good set of huge wonders, you can leave villages unattended for half an hour at a time without neglecting your villagers.
 
Just build/plan housing and other stuff.. No more is needed.

To sucome desilusion.


If they ran out of wood, plant a forest nearby.

Let the people do the work.. I mean.. In real.. you don't have a god doing your work for you.. do you now?
 
way i see it, town getting is more impotant. just don't let your villages starve.
 
I give them what they want if they want food i give them food and build some grain fields, if the problem is wood and i don't have any miracle wood or forest i make my own forest using the miracle rain, i build some houses too, when i do this i use on them some miracles like heal or miracle flock to keep them impresed and boost my influence... making thing like that you can keep your towns healt and happy... but it work on me because i'm a good god but i had another profile where i'm an evil god and when i do some of this things omiting some of them like heal or give them all they want it work too... well that's my strategy to keep my town under my control, healty and happy... if you had some corrections that i have to do tell me... :D
 
I would worry more about taking neutral and enemy villages rather than keeping your present ones healthy. However, you should build things such as wonders in every village you take. This greatly expands your influence whilst satisfying the villagers needs(build other things to, that way when you get the chance to build a wonder, it will be big). It might also be wise to create some breeders and feed them from time to time. Other than that, basically ignore your villages.
 
I don't say you have to pass all the time keeping one village... i just say that making this things by times you keep town under your control...
 
If you play fast enough there is no need to worry about your old villages .  The land is won before the village is in real trouble.
 
Yup, and that may be really important at land 4, if you don't get another vilage quickly and get the stone that stop the fireball's fast, you're in real trouble
 
You can "blitz" B&W1 in a few hours if you get it right.
I don't consider myself fast but a "day" is ample to complete the game.
Last time I completed took about 10h , but I have done it in just under 6 and the fastest I have seen it done is  about 4h.30 at a LAN party.
 
ZeroBW said:
I give them what they want if they want food i give them food and build some grain fields, if the problem is wood and i don't have any miracle wood or forest i make my own forest using the miracle rain, i build some houses too, when i do this i use on them some miracles like heal or miracle flock to keep them impresed and boost my influence... making thing like that you can keep your towns healt and happy... but it work on me because i'm a good god but i had another profile where i'm an evil god and when i do some of this things omiting some of them like heal or give them all they want it work too... well that's my strategy to keep my town under my control, healty and happy... if you had some corrections that i have to do tell me... :D

Today on "Gardening with Talon_Lighthands..."

*que cheesy classical music

I have a tip for the rain thing btw and growing forests.
Little known fact: Trees grow faster if you plant them in shallow water on the coast. As in, you know those nice thick trees in Jap Village, in Land 3? You can grow one to full with almost a single rain doing this. When your saplings come up, stick them all in one spot (in shallow water still of course), make sure it's not too deep or they'll just fall over and float away. Then you can grow 3 at once! If you get enough trees up you won't have to maintain it. This is how i solved my wood problem faster by getting like 10k wood everytime i grew a forest and harvested it in land 3 (cuz those palm trees suck for wood).
 
or you could just use the miracle wood dispenser at the bottom of the water fall to get 40k wood using the infinite wood glitch.
As for taking new villages if playing good, it can be quite hard if the village is out of the way (especially on land 3) so why not throw in the odd projectile evil miracle/rock every now and again. works wonders AND you can get bonus points for helping them out afterwards.
 
It is especially easy on L3.
Throw a TC scaffold as far as you can  then throw the "guy" at it repeat until  your TC is  as close as you can get to the final village and then place it.
Do the poison  mushroom  thing if you haven't already,  and the land is
on won.
 
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