Garlana
New member
- Joined
- Jul 1, 2009
- Messages
- 21
Again i return to play this epic game after years of it growing dust in my loft and being to stubborn to sell it.
I am feeling a tad rusty and am looking for some guidence.
While in the past i focused heavily on creating a 100% good or evil creatures i never persued creating a 100 foot Neutral Creature that could combine elements from both sides.
I want a creature that can maintain a village, use offensive spells to add a variation but not to kill people(maybe attacking rocks or trees, i dunno? ) heal its inhabitants, fight off other intruding creatures by being heavily offensive in battle and also knowing some powerful spells both offensive and defensive.
Playing evil creatures always seemed easier to me in regards to the speed of its alignment change anyway, yet simply reducing a town to nothingbut rubble didnt seem very fun. Yet on the other hand my experiance with good creatures seemed a little dull after a while, the healing and village maintainance of a good creatures was comforting to watch but my main issue was that my creature wasn't very aggressive when not controlling him in fights and that most of the good aligned appearances to me seemed abit crappy the turtle and wolf to say as an example(obviously my opinion anyway).
I need some guidence or pointers to how i can achieve the above goals when creating a neutral creature. Below is a summary of what i want exactly:
Good Fighter when not controlled by myself.
Good User of village maintainance spells, defensive spells and offensive spells.
Creature that doesnt cause destruction to villages/people while using offensive spells.
An appearance of a neutrally aligned creature no more than +20/-20 alignment.
Maximum Height eventually.
Hope this is clear enough, i appreciate any help that anyone can give me.
I am feeling a tad rusty and am looking for some guidence.
While in the past i focused heavily on creating a 100% good or evil creatures i never persued creating a 100 foot Neutral Creature that could combine elements from both sides.
I want a creature that can maintain a village, use offensive spells to add a variation but not to kill people(maybe attacking rocks or trees, i dunno? ) heal its inhabitants, fight off other intruding creatures by being heavily offensive in battle and also knowing some powerful spells both offensive and defensive.
Playing evil creatures always seemed easier to me in regards to the speed of its alignment change anyway, yet simply reducing a town to nothingbut rubble didnt seem very fun. Yet on the other hand my experiance with good creatures seemed a little dull after a while, the healing and village maintainance of a good creatures was comforting to watch but my main issue was that my creature wasn't very aggressive when not controlling him in fights and that most of the good aligned appearances to me seemed abit crappy the turtle and wolf to say as an example(obviously my opinion anyway).
I need some guidence or pointers to how i can achieve the above goals when creating a neutral creature. Below is a summary of what i want exactly:
Good Fighter when not controlled by myself.
Good User of village maintainance spells, defensive spells and offensive spells.
Creature that doesnt cause destruction to villages/people while using offensive spells.
An appearance of a neutrally aligned creature no more than +20/-20 alignment.
Maximum Height eventually.
Hope this is clear enough, i appreciate any help that anyone can give me.