random8401
New member
- Joined
- Feb 25, 2011
- Messages
- 1
Hey guys, I recently started Black & White up again. Last time I played it was around the time it came out, I managed to get to world 4 and gave up cause the endless fireballs and lightning storm.
My problem was pet training, I had a tiger pet and didn't train him well.
Anyways, on to the topic at hand.
1. I've raised a good creature, (Horse). I'd like him to spam wood and food miracles, yet all he really does is cast water on shrubs (which don't grow by the way). I thought it might be a good idea to avoid teaching him the water miracle, but then he can't defend himself from fireballs. Hence my issue.
I've spent alot of time with the leash of learning tied to the storage center, showing him and rewarding him when he casts, but he still likes to wonder and water.
2. Since he's a good creature, I find it hard to rely on him to convert villages. He'll impress time to time, but he really just likes to cast that damn water miracle and sleep. Is there a better way to train your pet to build influence?
3. I saw some creature fighting maps in the download section, whats the point of these? Combat is manual. I have to click and gesture for the fights. I don't see how they'd help me deal with Leyths's wolf.
4. Just any pet questions that could help me build up a perfect goodie pet that will food and wood my villages, convert nearby villages, and handle themselves when they wonder near enemy gods and get lightning bolted.
5. {EDIT} Additionally, is it possible to edit creature mind files, where you can set greed/playfulness to 0 instead of trying to "train" it in game? (Thanks)
===
Some other questions,
1. Are there any Civilization-Scale *HUGE* maps out there for download that feature 2-3 of each village type and 3 or more gods. For week long game sessions? I'd much rather play one BIG large game that had a little of everything, than mini scenarios which feature small bits here and there.
2. How exactly do you tell if your wonder is "Max" size? Is the theory: Regular Wonder vs Huge Wonder with Artifacts, or is there something more?
3. WHAT IS UP WITH THAT FLOATING LHAMA!?!?!
My problem was pet training, I had a tiger pet and didn't train him well.
Anyways, on to the topic at hand.
1. I've raised a good creature, (Horse). I'd like him to spam wood and food miracles, yet all he really does is cast water on shrubs (which don't grow by the way). I thought it might be a good idea to avoid teaching him the water miracle, but then he can't defend himself from fireballs. Hence my issue.
I've spent alot of time with the leash of learning tied to the storage center, showing him and rewarding him when he casts, but he still likes to wonder and water.
2. Since he's a good creature, I find it hard to rely on him to convert villages. He'll impress time to time, but he really just likes to cast that damn water miracle and sleep. Is there a better way to train your pet to build influence?
3. I saw some creature fighting maps in the download section, whats the point of these? Combat is manual. I have to click and gesture for the fights. I don't see how they'd help me deal with Leyths's wolf.
4. Just any pet questions that could help me build up a perfect goodie pet that will food and wood my villages, convert nearby villages, and handle themselves when they wonder near enemy gods and get lightning bolted.
5. {EDIT} Additionally, is it possible to edit creature mind files, where you can set greed/playfulness to 0 instead of trying to "train" it in game? (Thanks)
===
Some other questions,
1. Are there any Civilization-Scale *HUGE* maps out there for download that feature 2-3 of each village type and 3 or more gods. For week long game sessions? I'd much rather play one BIG large game that had a little of everything, than mini scenarios which feature small bits here and there.
2. How exactly do you tell if your wonder is "Max" size? Is the theory: Regular Wonder vs Huge Wonder with Artifacts, or is there something more?
3. WHAT IS UP WITH THAT FLOATING LHAMA!?!?!