unnonymous
New member
- Joined
- Aug 1, 2009
- Messages
- 25
Ok, ive been trying to figure out the whole making maps and scripting thing for a few days now. So far ive made a map from leveling land 5 and designing it from the water up (though it looks horrible) and got it saved. Next i tried to make a script using that map so i can try it out (nothing fancy), but whenever i try to load that skirmish script the game crashes :angry... ive looked it over and cant find an error, but im sure its just something stupid im forgetting or overlooking like a value (?). i tried changing the map to the real land 5 but it still crashes. This is what i have so far (sorry if its a little long)
If anyone sees the problem your help would be greatly appreciated
Code:
VERSION(2.300)
SET_LAND_NUMBER(0)
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\Land5.lnd")
SET_T0WN_INFLUENCE_MULTIPLIER(1.000000)
SET_PLAYER_INFLUENCE_MULTIPLIER(1.000000)
SET_NIGHTTIME(1700.000000, 0.230000, 0.070000)
START_GAME_MESSAGE("TESTER 1")
ADD_GAME_MESSAGE_LINE("HOPE IT DONT CRASH")
SET_GLOBAL_LAND_BALANCE(0, 1.000000)
SET_GLOBAL_LAND_BALANCE(1, 1.000000)
SET_GLOBAL_LAND_BALANCE(2, 1.000000)
SET_GLOBAL_LAND_BALANCE(3, 1.000000)
SET_GLOBAL_LAND_BALANCE(4, 1.000000)
SET_GLOBAL_LAND_BALANCE(5, 1.000000)
SET_GLOBAL_LAND_BALANCE(6, 1.000000)
SET_GLOBAL_LAND_BALANCE(7, 1.000000)
START_CAMERA_POS("2553.50,2710.89")
rem *********************** PLAYER_ONE ***********************
- - - - - - - - - - - - - - TOWN 0 - - - - - - - - - - - - - -
CREATE_CREATURE_FROM_FILE("PLAYER_ONE", 10, "C4a2af57e.erc", "1401.46,3756.77")
CREATE_TOWN (0, "1420.02,3993.62", "PLAYER_ONE", O, "GREEK")
SET_TOWN_BELIEF_CAP(0, "PLAYER_ONE", 9.0000000
SET_TOWN_BELIEF_CAP(0, "PLAYER_TWO", 1.0000000)
CREATE_NEW_TOWN_SPELL(0, "HEAL_PU1")
CREATE_NEW_TOWN_SPELL(0, "WOOD")
CREATE_NEW_TOWN_SPELL(0, "FOOD")
CREATE_NEW_TOWN_SPELL(0, "WATER")
CREATE_NEW_TOWN_SPELL(0, "FLYING_FLOCK")
CREATE_NEW_TOWN_SPELL(0, "LIGHTNING")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 3.000000)
CREATE_NEW_TOWN_FIELD(0, "1470.25,4060.61", 2, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "1417.14,4068.39", 2, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "1345.63,4062.42", 2, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "1349.07,4091.10", 2, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "1395.39,4086.33", 2, 0.000000)
CREATE_TOWN_FISH_FARM(0, "1305.60,4108.53", 0, 0)
CREATE_TOWN_FISH_FARM(0, "1553.94,4128.32", 0, 0)
CREATE_TOWN_CENTRE(0, "1417.16,4021.67", "GREEK_ABODE_TOWN_CENTRE", 4385, 1000, 0)
CREATE_ABODE(0, "1340.97,4022.75", "GREEK_ABODE_STORAGE_PIT", 5301, 1000, 10000, 10000)
CREATE_ABODE(0, "1450.88,3981.45", "GREEK_ABODE_WORKSHOP", 5301, 1000, 0, 0)
CREATE_ABODE(0, "1369.26,3962.05", "GREEK_ABODE_C", 5301, 1000, 0, 0)
CREATE_VILLAGER_POS("1369.26,3962.05", 1369.58,3962.05", "GREEK_HOUSEWIFE", 21)
CREATE_VILLAGER_POS("1369.26,3962.05", 1369.78,3962.05", "GREEK_HOUSEWIFE", 21)
CREATE_VILLAGER_POS("1369.26,3962.05", 1369.98,3962.05", "GREEK_HOUSEWIFE", 21)
CREATE_TOWN_VILLAGER(0, "1369.54,3962.05", "GREEK_FARMER", 21)
CREATE_TOWN_VILLAGER(0, "1369.84,3962.05", "GREEK_FARMER", 21)
CREATE_TOWN_VILLAGER(0, "1369.14,3962.05", "GREEK_FISHERMAN", 21)
CREATE_TOWN_VILLAGER(0, "1369.44,3962.05", "GREEK_FISHERMAN", 21)
CREATE_TOWN_VILLAGER(0, "1369.64,3962.05", "GREEK_HOUSEWIFE", 21)
CREATE_TOWN_VILLAGER(0, "1369.74,3962.05", "GREEK_HOUSEWIFE", 21)
CREATE_TOWN_VILLAGER(0, "1369.94,3962.05", "GREEK_FORESTER", 21)
CREATE_CITADEL("1194.93,3748.03", 0, "PLAYER_ONE", 900, 1000)
CREATE_STREET_LANTEN("1500.54,3807.51", 7)
CREATE_NEW_BIG_FOREST("1435.62,3598.78", 1, 0, 0.000000, 0.888000)
CREATE_FLOCK(1, "1596.28,3683.53", "1638.84,3635.39", 50, 50, 0)
CREATE_NEW_ANIMAL("1596.28,3683.23", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.28,3683.33", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.28,3683.43", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.28,3683.63", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.28,3683.73", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.08,3683.53", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.18,3683.53", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.38,3683.53", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.48,3683.53", 8, 1, 0, 30)
CREATE_NEW_ANIMAL("1596.58,3683.53", 8, 1, 0, 30)
rem *********************** PLAYER_TWO ***********************
TOGGLE_COMPUTER_PLAYER("PLAYER_TWO", 1)
CREATE_CREATURE_FROM_FILE("PLAYER_TWO", 2, "FB2", "2079.00,2159.54")
SET_COMPUTER_PLAYER_CREATURE_LIKE("PLAYER_TWO", "LETHYS")
rem ---------------- Town: 1 ----------------
CREATE_TOWN(1, "2059.96,2021.20", "PLAYER_TWO", 0, "CELTIC")
SET_TOWN_BELIEF_CAP(1, "PLAYER_TWO", 1.0000000)
CREATE_NEW_TOWN_SPELL(1, "HEAL")
SET_TOWN_BELIEF(1, "PLAYER_TWO", 1.0000000)
CREATE_TOWN_CENTRE(1, "2072.04,2030.95", "CELTIC_ABODE_TOWN_CENTRE", 850, 1000, 0)
CREATE_TOWN_VILLAGER(1, "2072.54,2030.95", "CELTIC_HOUSEWIFE", 21)
CREATE_TOWN_VILLAGER(1, "2118.91,2083.39", "CELTIC_SHEPHERD", 24)
CREATE_TOWN_VILLAGER(1, "2118.71,2083.39", "CELTIC_FARMER", 27)
CREATE_TOWN_VILLAGER(1, "2118.51,2083.39", "CELTIC_FISHERMAN", 21)
CREATE_TOWN_VILLAGER(1, "2118.31,2083.39", "CELTIC_HOUSEWIFE", 22)
CREATE_CITADEL("1787.08,2066.63", 1, "PLAYER_TWO", 4500, 1000)
CREATE_ABODE(1, "1994.92,2005.61", "CELTIC_ABODE_B", 2861, 1000, 0, 0)
CREATE_ABODE(1, "1554.60,2329.75", "CELTIC_ABODE_WORKSHOP", 2534, 1000, 0, 0)
CREATE_ABODE(1, "1534.20,2209.85", "CELTIC_ABODE_STORAGE_PIT", 2679, 1000, 5000, 5000)
If anyone sees the problem your help would be greatly appreciated