Kong

Stormiracle10

New member
Joined
Jul 25, 2007
Messages
122
For those of you that don't know, Kong is a download unser creature tools where you can change your creature's height, alignment, ect. YOu can also change its type (Though you can use that in your local creature changer.). Using it I made my turtle one hundred percent good and gigantic before I even met Guide! HAHA!
 
But there are two different versions of Kong the one on Kayssplace may crush your game but the other one doesn´t I used it quite a while but I removed it from my computer.
 
that kong was weird i change my tiger to a full size lion and guide turned to a small tiger with a lions mane but know i grow my creatures by them selfs
 
Its not bad, people only gat poor results over them being careless.

If you want to change a creature do it while on the skirmish menu list, after selecting the skormish it will change.
 
Kong is pretty much useless for a serious player, it belongs in the bin next to Cache's cheats that are also worthless.
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OK that looks like a strong statement and it is but it is a reasoned one.
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Lets ignore the limited life of a Kong ed creature about 20 saves and then his mind is so bad he is quite useless.
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1. Size yes a full grown creature is more impressive to villagers and faster over the ground. But thats it in SP game or skirmish 99% of the time creatures will be size matched.
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2. Strength this is also matched in SP/skirmish and will revert quite quickly to the pre Kong ed value. So you could find your self 30m into a game/map with a 30% strong creature V's 100% strong because that where you started the map and your creature isn't trained to keep his strength up.
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3. Your creatures alignment will always drift back to where it should be for his actions.
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4. Fatness is the same as .
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5. Energy and Exhaustion  these go up and down with fest and food so no lasting effect.
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6. All the other things you can edit will not affect your creatures performance.
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Cache's cheats to me are worse than useless.
The Land edits make the game so boringly easy that its not worth playing.
The all miracles cheat is totally useless its just like filling a baby's cot with ready to use guns and grenades and expecting Rambo to jump up. It takes training to use miracles properly. You have to teach the where and when to use each miracle as he learns it to be effective.
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Multi-Player and why it died (from my point of view)
The reason I stopped MP in 2002 was jut the sheer number of "kids" that played half way through the game and found it hard going, so they turned to MP and cheats.
Every game you got into seemed to have these cheaters who screamed cheater at you for having a smaller but trained creature.
When their full sized Kong ed just stood there all tooled up but no idea what to do , while you Mb'ed their Temple.
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It's the training that counts nothing else a well trained creature with 3-4 miracles that he can use well is worth far more than 10 edited creatures.
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I do use Kong and have for years but only on creatures I have trained for a "role" in a map.
I would be far to embarrassed to useone on-line.
 
I agree most with what you say. I use kong  :(. But i ask what size their creature is to make it fair.

I ask before i use it for online. My creatures never get up to training and they are useless. so i only use t with other player's permission.
 
Kong spoils you game play and makes it less enjoyable when raising your creature
 
I had loads of kong'ed creatures and they just don't feel real, great for maps etc..
But you don't want to keep it.
 
What happend to the good old fashion days where people worked hard for there creature?
 
The game gives as good as it gets .
Cheap "konged" creatures gives you a Cheap experience in the game.
Put in the hard work and you get the feeling that you done it yourself thats worth a hundred cheated games.
 
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