- Joined
- Nov 10, 2007
- Messages
- 651
Hey everyone, I've made a map on the dance.lnd island (the small one) featuring two temples and an enemy creature. All else is working but instead of generating a bear as I've included in the script an ogre is created (not at the specified location) and crashes my game shortly after. Can anyone spot any problems in the scripting?
Code:
rem --------------- DOOM ISLE SCRIPT ---------------
rem --------------- MISCELLANEOUS ---------------
VERSION(2.300000)
SET_LAND_NUMBER(0)
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\dance.lnd")
START_CAMERA_POSITION("2551.40,2701.17")
SET_TOWN_INFLUENCE_MULTIPLIER(1.0000000)
SET_PLAYER_INFLUENCE_MULTIPLIER(2.0000000)
SET_NIGHTTIME(1000.000000, 0.230000, 0.170000)
START_GAME_MESSAGE("Doom Isle", 0)
ADD_NEW_GAME_LINE("A small island for quick and easy Creature fights", 0)
rem --------------- PLAYER RELATED ---------------
rem --------------- NEUTRAL ---------------
CREATE_TOWN(1, "2556.19,2676.76", "NEUTRAL", 0, "CELTIC")
CREATE_SPECIAL_TOWN_VILLAGER(1, "2555.19,2690.76", 70, 18)
CREATE_POT("2556.11,2741.23", 18, 0, 50000)
CREATE_SPELL_DISPENSER(1, "2556.10,2709.33", "GREEK_ABODE_SPELL_DISPENSER", "CREATURE_SPELL_BIG", 0, 1.0, 1)
CREATE_SPELL_DISPENSER(1, "2557.10,2691.12", "GREEK_ABODE_SPELL_DISPENSER", "FOOD_PU1", 0, 1.0, 1)
rem --------------- PLAYER ONE ---------------
CREATE_CITADEL("2508.73,2697.07", 0, "PLAYER_ONE", 2000, 1000)
rem --------------- PLAYER TWO ---------------
CREATE_CREATURE_FROM_FILE ("PLAYER_TWO",9, "LethysCreature", "2558.10,2707.33")
TOGGLE_COMPUTER_PLAYER("PLAYER_TWO", 1)
CREATE_CITADEL("2598.36,2680.60", 0, "PLAYER_TWO", 4800, 1000)