These tools can be used to extract the textures and meshes from 'allmeshes.g3d'. It works for both Black & White and Creature Isle.
To extract, place your 'AllMeshes.g3d' file into the same folder as these tools and run the g3dextr. The meshes and textures should be extracted into their respective folders. Warning, it will override any existing meshes/texture with the same names.
To repack, run the g3dpack. Warning, it will override the 'AllMeshes.g3d' file in the current folder if it exists.
Notes:
This is based on the 'G3D Tool Kit' by Lenny. It was ported to C# and modified to include support for Creature Isle.
This requires .Net Framework V4.7.2, most likely you already have it installed, but if it fails to run then installing the latest .Net Framework from Microsoft's website will probably fix it.
To extract, place your 'AllMeshes.g3d' file into the same folder as these tools and run the g3dextr. The meshes and textures should be extracted into their respective folders. Warning, it will override any existing meshes/texture with the same names.
To repack, run the g3dpack. Warning, it will override the 'AllMeshes.g3d' file in the current folder if it exists.
Notes:
This is based on the 'G3D Tool Kit' by Lenny. It was ported to C# and modified to include support for Creature Isle.
This requires .Net Framework V4.7.2, most likely you already have it installed, but if it fails to run then installing the latest .Net Framework from Microsoft's website will probably fix it.