What are you hoping for...

Loki

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May 11, 2005
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31
What are you hoping for in the next patch if at all? I am hoping they would eventually fix some of the odd habits of creatures like constantly picking up trees or kicking them. Even though there is no option to punish them for doing it. So if you have any hopes for the next patches please post them here.


By the way the tree habits I am talking about have nothing to do with the reward/punishment system. He just does it regardless without any prompting of the said actions.
 
I wanted to change high of the walls I wish that units and buildings were 25% smaller so bigger battles and realism a little
and to change high of walls and little glitches here or there

New lands multi and skirmish
 
more creatures, multi player and skirmish, some extra lands (with a new tribe) a new epic lol and a new miracle (would be nice)
 
multi and skirmish, a wat to skip the tutorial (or is that in 1.01?),  bigger creature!!
 
Chetto said:
multi and skirmish, a wat to skip the tutorial (or is that in 1.01?),  bigger creature!!
in 1.11 you can skip it
I want uhhh more creatures
 
I DO!! its just that i like battling other creatures besides the 5 and if they com out with skirmish there only be like 5 creatures
 
I would like bigger creatures even though we can make them ourselves bigger it would be hell to modify so it picks up rocks and such proporionate to its hight.
I would like food and wood miracles to be brought back, the 1st use for food *thrown one* would spread food all over its path it takes until it lands and forms a big pile of food. The 2nd one would be just like the fires 2nd where you hold it down and food just drops. The woods 1st one would be the same thing as the foods 2nd but the 2nd one would make trees. Plus and ore miracle where you can make an ore mine (1st) or ore rocks (2nd)
Creatures even if they arejust slightly alters like i know there is a cheetah mod that changes the tiger, you could change the wolf to a fox, cow to a stag maybe or bull/buffalo, Ape to Gorrila *we want it damnit!*, Tiger to panther, Lion to Hyena and such.
Skirmish mode I would enjoy where you can choose if you want to fight a city builder god or a war god or just have a new type of skirmish where you and another AI god are friends and just mess around in a big land. Having friendly creature fights where they shake hands at the end, helping each other grow and shtuff, or terrorize the other villages  :devil
 
Now we just have to wait to see what the fix and add. Time will tell.
 
Better AI (Definantly)
Multi-player
Skirmish
A mod, so ppl without a good enough graphics card, can still see main fur parts of creature bodies (eg lions main)
(Not me in particular, cause i can see my creatures fur)
 
chaoslight said:
Better AI (Definantly)
Multi-player
Skirmish
A mod, so ppl without a good enough graphics card, can still see main fur parts of creature bodies (eg lions main)
(Not me in particular, cause i can see my creatures fur)

There is no Ai it seems only scripted sequences so any Ai they add would be a big improvement. As for the multiplayer they are supposed to add that in a later patch I believe.
 
More difficult enemies....
Better scripting (Enemy soldiers sitting in range of the archers on the walls  :rolleyes )

Seriously...why did this game take so long to make?  :(
 
Shinyturtle said:
More difficult enemies....
Better scripting (Enemy soldiers sitting in range of the archers on the walls  :rolleyes )

Seriously...why did this game take so long to make?  :(

The question is why it didn't take longer. Some of the things in Black and White 2 seemed to be rushed. Like no Egyptians, no Ai for the tribal commanders, and among other things I notice once in a while. Such as my creature trying to get my attention by throwing a villager half ways across the map at me when I was doing that Ambush! Quest. I am really looking forward to the next patch some of these things are a bit irritating.
 
We desperately need skirmish. I don't think there's anyway to bypass the entire tutorial since its presence is felt all the way through Land 4. At least with skirmish we could get away from the storyline.
 
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