CREATE_TOWN(0, "3287.39","3349.02", "PLAYER_ONE", 0, "NORSE")
CREATE_TOWN_BELIEF(0, "PLAYER_ONE", 1.0)
CREATE_TOWN_BELIEF_CAP(0, "PLAYER_TWO", 1.0)
CREATE_TOWN_BELIEF_CAP(0, "PLAYER_THREE", 1.0)
CREATE_ABODE(0, "3287.39,3349.02", "NORSE_ABODE_TOWN_CENTRE", 1000, 1000, 0)
CREATE_ABODE(0, "3305.47,3390.35", "NORSE_ABODE_STORAGE_PIT", 1000, 1000, 3000, 3000)
CREATE_ABODE(0, "3284.81,3320.61", "NORSE_ABODE_WORKSHOP", 1000, 1000, 1, 1000)
CREATE_ABODE(0, "3266.73,3364.52", "NORSE_ABODE_CRECHE", 1000, 1000, 200, 200)
CREATE_ABODE(0, "3269.31,3325.77", "NORSE_ABODE_GRAVEYARD", 1000, 1000, 100, 100)
CREATE_ABODE(0, "3297.72,3320.61", "NORSE_ABODE_A", 1000, 1000, 0, 0)
CREATE_VILLAGER_POS("3300.23,3322.22", "3287.39,3349.02", "NORSE_HOUSEWIFE", 18)
CREATE_VILLAGER_POS("3300.23,3322.22", "3287.39,3349.02", "NORSE_FORESTER", 18)
CREATE_VILLAGER_POS("3300.23,3322.22", "3287.39,3349.02", "NORSE_FARMER", 18)
CREATE_ABODE(0, "0,0", "NORSE_ABODE_B", 1000, 1000, 0, 0)
CREATE_VILLAGER_POS("3.37,2.17", "3287.39,3349.02", "NORSE_SHEPHERD", 18)
CREATE_VILLAGER_POS("3.37,2.17", "3287.39,3349.02", "NORSE_FARMER", 18)
CREATE_VILLAGER_POS("3.37,2.17", "3287.39,3349.02", "NORSE_HOUSEWIFE", 18)
CREATE_ABODE(0, "3323.55,3346.44", "NORSE_ABODE_C", 1000, 1000, 0, 0)
CREATE_VILLAGER_POS("3330.15,3350.67", "3287.39,3349.02", "NORSE_HOUSEWIFE", 18)
CREATE_VILLAGER_POS("3330.15,3350.67", "3287.39,3349.02", "NORSE_HOUSEWIFE", 18)
CREATE_VILLAGER_POS("3330.15,3350.67", "3287.39,3349.02", "NORSE_FORESTER", 18)
CREATE_VILLAGER_POS("3330.15,3350.67", "3287.39,3349.02", "NORSE_FARMER", 18)
CREATE_VILLAGER_POS("3330.15,3350.67", "3287.39,3349.02", "NORSE_SHEPHERD", 18)
CREATE_ABODE(0, "3256.39,3328.36", "NORSE_ABODE_E", 1000, 1000, 0, 0)
CREATE_VILLAGER_POS("3266.39,3334.78", "3287.39,3349.02", "NORSE_FORESTER", 18)
CREATE_VILLAGER_POS("3266.39,3334.78", "3287.39,3349.02", "NORSE_HOUSEWIFE", 18)
CREATE_VILLAGER_POS("3266.39,3334.78", "3287.39,3349.02", "NORSE_FORESTER", 18)
CREATE_VILLAGER_POS("3266.39,3334.78", "3287.39,3349.02", "NORSE_SHEPHERD", 18)
CREATE_VILLAGER_POS("3266.39,3334.78", "3287.39,3349.02", "NORSE_HOUSEWIFE", 18)
CREATE_NEW_TOWN_SPELL(0, "WATER")
CREATE_NEW_TOWN_SPELL(0, "TELEPORT")
CREATE_NEW_TOWN_SPELL(0, "WOOD")
CREATE_NEW_TOWN_SPELL(0, "FOOD")
CREATE_NEW_TOWN_SPELL(0, "HEAL")
CREATE_NEW_TOWN_FIELD(0, "3308.05", "3429.10", 0, 5)
CREATE_NEW_TOWN_FIELD(0, "3320.97", "3377.44", 0, 5)
CREATE_NEW_TOWN_FIELD(0, "3269.31", "3292.19", 0, 5)
CREATE_NEW_TOWN_FIELD(0, "3279.64", "3266.36", 0, 5)
CREATE_TOWN(0, "3287.39","3349.02", "PLAYER_ONE", 0, "NORSE")
CREATE_TOWN_BELIEF(0, "PLAYER_ONE", 1.0)
CREATE_TOWN_BELIEF_CAP(0, "PLAYER_TWO", 1.0)
CREATE_TOWN_BELIEF_CAP(0, "PLAYER_THREE", 1.0)
CREATE_TOWN(0, "3287.39","3349.02", "PLAYER_ONE", 0, "NORSE")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 1.0)
SET_TOWN_BELIEF_CAP(0, "PLAYER_TWO", 1.0)
SET_TOWN_BELIEF_CAP(0, "PLAYER_THREE", 1.0)