Make the game more aggressive

Kays

Active member
Elder
Joined
Mar 10, 2003
Messages
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In looking though the various balance files in the Data\Balance folder I found one called Game BalanceDefcon.txt.

It looks like this file is partly responsible for the opposing player's response to your actions. The actual response is writtten into the script, but this file triggers the various levels of actions taken.

I've posted the original code below so you can see the parameters. The one part of it which I think will have an overall effect on things is right at the bottom called "Decay" this I beleive is the amount the defon nunber decays over time naturally. At present it's a negative number, but I think that if it's changed to a postive number then the opposing player should get more aggressive as time goes on.

Now I haven't tried it yet soI don't know if you need to start a new game for it to take effect of just a new land. Plus unless you make some drastic changes to the script it will be hard to tell if it actualy does work.

Oh, if you do decide to try it, do make a backup of that file.

And post here if it does works. I'm curious :D

Code:
//Defcon_Action
CASTING_AGGRESSIVE_EPIC_SPELLS	1.5
KILLING_ENEMY_TROOPS_INSIDE_INFLUENCE	0.5
KILLING_ENEMY_TROOPS_OUTSIDE_INFLUENCE	1
CREATURE_ATTACKING_BUILDINGS	1
CREATURE_ATTACKING_TROOPS	1
LARGE_MIGRATION_FROM_ENEMY_HOMETOWN	1
LARGE_MIGRATION_FROM_OTHER_TRIBE	0.5
SMALL_MIGRATION_FROM_ENEMY_HOMETOWN	0.25
CREATING_SEIGE_WEAPONS	0.25
CASTING_AGGRESSIVE_MIRACLES	0.5
BUILDING_AN_EPIC_WONDER	2
BUILDING_AN_ARMOURY	0.5
CREATING_PLATOONS	0.25
CASTING_RAIN_ON_ENEMY_CROPS	-0.25
CASTING_NICE_SPELLS_ON_ENEMY	-0.5
CASTING_SHIELD_ON_ENEMY	-1
CREATURE_ENTERTAINING_ENEMIES	-0.25

//Defcon_Remap
DEFCON_0	0	0
DEFCON_1	1	3
DEFCON_2	2	7
DEFCON_3	3	12
DEFCON_4	4	18
DEFCON_5	5	25

//Defcon_Constant
LARGE_MIGRATION_THRESHOLD	100
SIGMOID_SOFTNESS	0.005
DECAY	-0.005
 
This sounds interesting im going to try it, really the only major flaw of this game is difficulty and i think more aggresive will be better.  I cant test it right now but I will test it soon if no one else does first.
 
Interesting
Ill test it

*edit* Ok im in the file ill be twinking it a bit

*EDIT* Nothing changed im sorta tired if someone else will continue where i left off ill be gracious


Code:
//Defcon_Action
CASTING_AGGRESSIVE_EPIC_SPELLS	1.5
KILLING_ENEMY_TROOPS_INSIDE_INFLUENCE	0.5
KILLING_ENEMY_TROOPS_OUTSIDE_INFLUENCE	1
CREATURE_ATTACKING_BUILDINGS	1
CREATURE_ATTACKING_TROOPS	1
LARGE_MIGRATION_FROM_ENEMY_HOMETOWN	1
LARGE_MIGRATION_FROM_OTHER_TRIBE	0.5
SMALL_MIGRATION_FROM_ENEMY_HOMETOWN	0.25
CREATING_SEIGE_WEAPONS	0.25
CASTING_AGGRESSIVE_MIRACLES	0.5
BUILDING_AN_EPIC_WONDER	2
BUILDING_AN_ARMOURY	0.5
CREATING_PLATOONS	0.25
CASTING_RAIN_ON_ENEMY_CROPS	-0.25
CASTING_NICE_SPELLS_ON_ENEMY	-0.5
CASTING_SHIELD_ON_ENEMY	-1
CREATURE_ENTERTAINING_ENEMIES	-0.25

//Defcon_Remap
DEFCON_0	0	0
DEFCON_1	1	3
DEFCON_2	2	7
DEFCON_3	3	12
DEFCON_4	4	18
DEFCON_5	5	25

//Defcon_Constant
LARGE_MIGRATION_THRESHOLD	100
SIGMOID_SOFTNESS	0.005
DECAY	+1.005
 
I think if you put the decay at 1.005 then the other player should get aggressive pretty quickly.

I tried it last night on the First Japanese land using 0.01 ( no + sign). But it's hard to tell if it does work since the opposition doesn't attack. I should be able to tell better when I get to the next land since the other player does get more aggressive there.

Unfortunatly all of the actions are written into the script and we won't be able to get at those until the scripting tools are available.
 
Ok, here's something I would like someone to try and give me some feedback on.

It's a little mod which will decrease the infuence on all buildings by 33% and wonders by50%.

There's an installer included, just unzip all of the files to a folder and double ciick on the install.bat file to install it. The restore.bat file will change it back. Any changes are immediate.
 
This is pure speculation...

I think the land has a built in code to each land not in one file since each land gets more agressive not including 1st japanese land so maybe... ill post more as edit once i find something
 
ok,below is the original defdcon file and under it what i changed it to, i started a new profile and the game *seems* to have gotten easier (im on the nore land), could someone start a *new* profile and do opposite to what ive changed, also i think that perhaps each land has modifiers (see above post) to alter it accordinly(pure speculation) i hope this helps, oh and please reply when youve changed and tested this (incorparate their army size and populationh size)




//Balance file for Black and White 2 Last Saved,#2005-08-11 22:01:59#,"Lionhead Studios"

//Defcon_Action
CASTING_AGGRESSIVE_EPIC_SPELLS 1.5
KILLING_ENEMY_TROOPS_INSIDE_INFLUENCE 0.5
KILLING_ENEMY_TROOPS_OUTSIDE_INFLUENCE 1
CREATURE_ATTACKING_BUILDINGS 1
CREATURE_ATTACKING_TROOPS 1
LARGE_MIGRATION_FROM_ENEMY_HOMETOWN 1
LARGE_MIGRATION_FROM_OTHER_TRIBE 0.5
SMALL_MIGRATION_FROM_ENEMY_HOMETOWN 0.25
CREATING_SEIGE_WEAPONS 0.25
CASTING_AGGRESSIVE_MIRACLES 0.5
BUILDING_AN_EPIC_WONDER 2
BUILDING_AN_ARMOURY 0.5
CREATING_PLATOONS 0.25
CASTING_RAIN_ON_ENEMY_CROPS -0.25
CASTING_NICE_SPELLS_ON_ENEMY -0.5
CASTING_SHIELD_ON_ENEMY -1
CREATURE_ENTERTAINING_ENEMIES -0.25

//Defcon_Remap
DEFCON_0 0 0
DEFCON_1 1 3
DEFCON_2 2 7
DEFCON_3 3 12
DEFCON_4 4 18
DEFCON_5 5 25

//Defcon_Constant
LARGE_MIGRATION_THRESHOLD 100
SIGMOID_SOFTNESS 0.005
DECAY -0.005

(btw i think these are cpu controls if your wondering)

and i changed them to this:

//Balance file for Black and White 2 Last Saved,#2005-08-11 22:01:59#,"Lionhead Studios"

//Defcon_Action
CASTING_AGGRESSIVE_EPIC_SPELLS 1.5
KILLING_ENEMY_TROOPS_INSIDE_INFLUENCE 0.25
KILLING_ENEMY_TROOPS_OUTSIDE_INFLUENCE 0.25
CREATURE_ATTACKING_BUILDINGS 1
CREATURE_ATTACKING_TROOPS 0.25
LARGE_MIGRATION_FROM_ENEMY_HOMETOWN 1
LARGE_MIGRATION_FROM_OTHER_TRIBE 0.5
SMALL_MIGRATION_FROM_ENEMY_HOMETOWN 0.25
CREATING_SEIGE_WEAPONS 0.1
CASTING_AGGRESSIVE_MIRACLES 0.5
BUILDING_AN_EPIC_WONDER 1
BUILDING_AN_ARMOURY 0.25
CREATING_PLATOONS 0.05
CASTING_RAIN_ON_ENEMY_CROPS -0.25
CASTING_NICE_SPELLS_ON_ENEMY -0.5
CASTING_SHIELD_ON_ENEMY -1
CREATURE_ENTERTAINING_ENEMIES -0.25

//Defcon_Remap
DEFCON_0 0 0
DEFCON_1 1 3
DEFCON_2 2 7
DEFCON_3 3 12
DEFCON_4 4 18
DEFCON_5 5 25

//Defcon_Constant
LARGE_MIGRATION_THRESHOLD 100
SIGMOID_SOFTNESS 0.005
DECAY 0.5

so basically do the opposite to what ive done(changes probably wont be seen until the norse land) and then report back if you could, and please include what the army size of the enemy was and their population size. thanks
 
Thanks, I've been distracted with other things to take this any further. The land which I was on was the first Japanese and they don't get very aggressive. I'll know better when I do get to the next land where the opposition is more aggressive.

Plus I've managed to corrupt that profile and need to recover it. :rolleyes
 
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