Malrang
New member
- Joined
- Aug 22, 2009
- Messages
- 21
I've recently rextextured some B&W2 models (the greek melee infantry), but for some reason the light reflects purple on the blue areas (they used to be red).
Is it supposed to do this, or is the reflecting colour this way because it was intended to be reflecting off of a red surface?
I was poking around the .bwm file for the model and I saw some references to t_greekwarriord_lodsomethingsomething, but I couldn't find the files anywhere in the texture folder, or even the game directory.
Do those files have anything to do with this, and if not, any ideas?
Is it supposed to do this, or is the reflecting colour this way because it was intended to be reflecting off of a red surface?
I was poking around the .bwm file for the model and I saw some references to t_greekwarriord_lodsomethingsomething, but I couldn't find the files anywhere in the texture folder, or even the game directory.
Do those files have anything to do with this, and if not, any ideas?