Caidoz
New member
- Joined
- Aug 6, 2009
- Messages
- 8
I was one of those players who, in BW1, poisoned the food and tossed green grain into Nemesis' Aztec town's storehouse. Let him megablast until the cows came home; the green grain is a death sentence.
I was generally evil when it came to disposing of inconveniences. If people asked for homes and their town wasn't strategically valuable, I'd cut them down until there were just enough homes for everyone left. I wasn't usually 100%, hyper-destructive evil, but it got the job done. In BW2, there are lots of towns, some important, some not, so I have more choices.
I can't stand using the military beyond a certain point. I mean that you work hard to get a populated city, then recruit all the men into the army and watch them either win or get stomped. So I prefer subtler techniques, most all of which involve doing the things a good god is supposed to do, mainly, building a nice city that can A) absorb any bad stuff that hits it and B) mount a huge endgame attack. It doesn't seem like the orthodox, evil thing to do, but it works.
If you act like me then once you get the volcano epic and now how to evilly charge it with maximum efficiency, the game is over. You can turtle in your base and take giant molten bites out of the enemy, then send in a platoon of 5 to take their base. I suppose it isn't very skillful, but we want the enemy dead with the most effectiveness and the least amount of effort. I'm glad BW2 let's me build a bigger city with evil structures and still be evil. The big Greek town, if you saved it like I did, in the last land of BOTGs looks gorgeous in a Quake 1 sort of way, when your evilness takes root.
Do you play evil in a similar style?
I was generally evil when it came to disposing of inconveniences. If people asked for homes and their town wasn't strategically valuable, I'd cut them down until there were just enough homes for everyone left. I wasn't usually 100%, hyper-destructive evil, but it got the job done. In BW2, there are lots of towns, some important, some not, so I have more choices.
I can't stand using the military beyond a certain point. I mean that you work hard to get a populated city, then recruit all the men into the army and watch them either win or get stomped. So I prefer subtler techniques, most all of which involve doing the things a good god is supposed to do, mainly, building a nice city that can A) absorb any bad stuff that hits it and B) mount a huge endgame attack. It doesn't seem like the orthodox, evil thing to do, but it works.
If you act like me then once you get the volcano epic and now how to evilly charge it with maximum efficiency, the game is over. You can turtle in your base and take giant molten bites out of the enemy, then send in a platoon of 5 to take their base. I suppose it isn't very skillful, but we want the enemy dead with the most effectiveness and the least amount of effort. I'm glad BW2 let's me build a bigger city with evil structures and still be evil. The big Greek town, if you saved it like I did, in the last land of BOTGs looks gorgeous in a Quake 1 sort of way, when your evilness takes root.
Do you play evil in a similar style?