Good Wolf, Bad AI

Shoujin

New member
Joined
Jul 5, 2012
Messages
15
Ugh... I swear they butchered the A.I. on this game. No matter how many times I block off my armies from him, and no matter how many times I smack him for bad behavior, my wolf just won't stop harassing my soldiers.

Now the routines have gone to hiding the actual action of harassing my soldiers and defaults to the previous action that was just done - "I'm attacking that house", "I'm gathering that ore", etc.

The worst part is when the REAL action is in effect, the wolf doesn't learn.  :angry

And I have big armies that suddenly dwindle to nothing because of his issues.

Seriously, this wolf, unless separated from all moveable objects, people and housing, he will start throwing things into walls and causing my villagers pain... I know shouldn't have to babysit the bundle of subroutines, but it seems like I do. I used to be able to leave him be and praise him for chomping on enemy villagers, now he's all moody teenager. And I'm running a bad god campaign.

So, can someone advise me on what to do about this little bundle of annoyance Lionhead developed this time around?
 
try building walls around the little beast, that way he is tripped.
 
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