BOTG content in the island editor?

Malrang

New member
Joined
Aug 22, 2009
Messages
21
Hey, I have another question/problem.

Can you use BOTG content in the island editor from the official toolkit? I tried placing a Greek abbatoire, hospital, and blacksmith, but it showed me different models. However it did the same thing before I installed BOTG and ran the unpacker again, and its currently not showing any other new Greek content.

I'm just wondering if this is an actual problem (which can be solved) or if its just a limitation.
 
You can add models in the BW2 editor. If the model is unpacked in BOtG, (I forget how it's done) you might be able to move them (texture & model files) over to the BW2 folders and then add them using the editor. Any of the animated items will be static though.
 
Ahh okay, well I've tried that, but the editor doesn't seem to be recognizing the files I copied from BOTG.
 
Not having BOTG content won't throw a wrench on my modding plans, but I found that the new structures added some nice variety to a city. :(
 
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