A few questions

Talus

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May 11, 2007
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I was asking around lately for some time concerning some changes that i would like to make, but due to my work(limited time) i wasn't able to figure anything out.So before i bother again i would just like know if the following things are possible.

1st: Is it possible to play with the zombie ape as your pet in the Black And White 2 campaign?

2nd: Is it possible to change the influence ring color?Also if it's possible to change the little fire-ball like light that follows the hand.(change it for the one of the undead god for example - that purple fire)

Lastly i wanted to use the undead god hand but i had some issues.
By adding all the "benemyhand" files i was able to use the hand but it had a weird yellowish glossy effect about it:

The hand as it should be: http://i102.photobucket.com/albums/m118/murinus/HAND.jpg
The hand as i was seeing it: http://i102.photobucket.com/albums/m118/murinus/hand3322.jpg

I managed to remove the glossy effect however i think that it's still not 100% the same.If i recall i simply moved the t_hand_evil.dds instead of taking all the 'benemyhand' files, the glow is gone but i think that the color is abit off.
So if you knew which files i need to copy-paste in order to have the exact one it would be nice.

I know i'm looking for answers for many questions but i was trying to figure all these for over a month - little by little with no outcome.  :(

 
1st: Is it possible to play with the zombie ape as your pet in the Black And White 2 campaign?

Sorta, I beleive that there is a Zombie Ape skin. If not here at BW2files

2nd: Is it possible to change the influence ring color?Also if it's possible to change the little fire-ball like light that follows the hand.(change it for the one of the undead god for example - that purple fire)

Not really, the colour is hard coded into the game. If you can locate the proper file yoou can alter it, but any changes affect all influencs rings.

Lastly i wanted to use the undead god hand but i had some issues.
By adding all the "benemyhand" files i was able to use the hand but it had a weird yellowish glossy effect about it:

The hand as it should be: http://i102.photobucket.com/albums/m118/murinus/HAND.jpg
The hand as i was seeing it: http://i102.photobucket.com/albums/m118/murinus/hand3322.jpg

I managed to remove the glossy effect however i think that it's still not 100% the same.If i recall i simply moved the t_hand_evil.dds instead of taking all the 'benemyhand' files, the glow is gone but i think that the color is abit off.
So if you knew which files i need to copy-paste in order to have the exact one it would be nice.

I think that's caused by the scale_bias files which are default in the hand files but appear to be non-existant in BotG. If one isn't in the folder then it  will use the default file which it had previously extracted from the everythig.stuff file.

 
Hmm i see thanks for the replies Kays!

Now about the hand, check this mod : http://blackandwhite2.filefront.com/screenshots/File/65448/1 it does exactly what i say.The guy simply copy-pasted all the benemy hand files... but if you check the picture he has posted the hand looks exactly the same(with botg).

I have used this mod as well, same thing - glossy and all.He is also the creator of  'be the zombie god' mod and some people requested that he makes a seperated file that contains only the hand... dunno maybe the pictures were taken from the original mod and he hasn't tested the hand-only one.. but what else he could have done in the original mod?Anyway

About the zombie ape, yes there 2 mods out there but they are not even close to the original.I have searched our forums and the Lionhead forums, there are several threads - but noone actually ever answered if it's possible to transfer the model in BW2 compaign and on how this can be done.

So far i know that Daxter was able to add the Turle & The Undead Ape in one of his maps.
 
I don't have time to look into it right now, but most mods is simply renaming some texture files. If you added all of the files it "should" behave as expected. Have you tried using the trainer to see what it looks with different alignments?

Swapping models is a different thing. Due to some differences between the models you just can't place a BotG model into BW2 and have it work properly. Daxter was only partially successful and even he doesn't recommend trying it. I haven't tried the Apes, but the turtle is definitely a no-go.
 
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